Startups

OxfordVR
Oxford, United Kingdom
OxfordVR is the University of Oxford spinout that developed automated virtual-reality psychological treatments, including gameChange for agoraphobic avoidance in severe mental illness and an earlier height-phobia intervention. Its virtual coach delivers structured cognitive-behavioral exercises designed from clinical research. The UK legal issuer is Oxford VR Limited, company10472107, incorporated10November2016 as OXVRLtd and renamed the following month. Some commercial announcements describe a2017launch; this is distinguished from legal incorporation. OxfordVR combined with BehaVR in December2022, with the business continuing under the BehaVR brand and later RealizedCare. The shared USD13M2022SeriesB is recorded once under that combined platform, not as an additional independent OxfordVR raise. XRHealth later announced acquisition of RealizedCare; that asset-platform transaction does not prove dissolution or direct acquisition of every historical UK legal entity. Companies House still lists OxfordVRLtd as active, with Aaron Gani the sole current registered director. Its older public website shows a historical operating roster, qualified alongside dated changes in leadership and resigned statutory directors. Verified independent funding is GBP3.2M announcedSeptember2018 and USD12.5MSeriesA announcedFebruary2020, also reported asGBP10M in UK sources. The2021Rey funding and proposed OxfordVRabsorption are a separate recipient-identity research task; no aggregate or acquisition consideration is added as newOxfordVRcash. AcademicNIHR budgets are not assumed to be company grants. GameChange’s FDA Breakthrough Device designation is distinguished from regulatory marketing approval; clinical research and NICE evaluation are source-specific evidence, not blanket efficacy or approval claims.








