Ramen VR is the San Francisco game-development and AI-agent company founded in 2019 by Andy Tsen and Lauren Frazier, operating at ramenvr.com through TribeVR Inc., a Delaware corporation (SEC CIK1788637). It was part of Y Combinator Summer2019 and originally developed the multiplayer VR game Zenith: The Last City. Its current Aura product is an AI agent integrated with Unity and Unreal Engine, including code and Blueprint work, editor operations, memory and verification/playtesting workflows. The March2026 acquisition of Coplay brought Unity AI tooling and its Unity MCP integration into Aura; the June2026 acquisition of Flopperam brought additional Unreal AI tooling and co-founder Chris Gong as Senior AI Engineer. Acquisition prices are undisclosed. Its September2026 Aura1.0 issuer release describes Anthropic Claude-based agents and Mac/Windows support. Productivity and game-market-coverage figures are company claims rather than independently established benchmarks. Current and historical named team affiliations are separately qualified; Lauren Frazier-Silva now identifies herself as founder of Silvermoon and is not presumed to remain current CTO. Ramen VR announced a USD35M SeriesB on17March2022 led by Anthos Capital and Dune Ventures with Makers Fund participation and personal checks from Andrew Chen and James Gwertzman, not an automatically inferred Andreessen Horowitz firm check. SEC filings separately document a single2021 offering with USD10,000,015 sold, and a2022 exempt-offering filing whose USD27,499,969 scope differs from the issuer’s35M headline; these are not summed into duplicate cash rounds. The2019 Zenith Kickstarter’s USD280,075 is pledged rewards crowdfunding, not venture equity. This company is distinct from ramennetworks.com and other Ramen businesses.